
AETURNUM II: Quest Board - Cardan Chapter I
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Arriving at last upon the
shores of Cardan, you witness battlefields decimated by spectral
lances and an encroaching storm that rewrites all
that it touches. Taking shelter within Fort Caelan, you are met by
three Iron Lords, noble scions sent by Sovereign to meet your
expedition. They intend to accompany you back to the capital, but
are duty-bound to repel the vampiric infestation spreading
throughout the Burial Plains beyond this fortress citadel. To this
end, they ask for your aid - as a far greater darkness begins to
take form in the tombs of their Saints below.
The world of Theora is
cast beneath the Worldwound's fell glow, the result of a vampiric
ritual that is slowly draining the world of life. As a Hunter of
the Wayfarer's Guild, you have been tasked with making a perilous
expedition to the continent of Tisis - where the Curseblood Monarch
and her court awaits.
Only by slaying her,
can you be free of the infection that is consuming you from
within.
OVERVIEW
Complete expeditions
throughout the Red Isles to bolster your forces and drive back the
vampiric plague. Quest Board expeditions are narratively driven,
self-contained adventures that are refreshed regularly. They will
allow you to unravel the secrets behind the ongoing narrative arc,
gain character XP, and gather resources and allies to aid the
Wayfarer's Expedition.
If you are a new player
looking to join Aeturnum, please ensure you have played the REQUIEM
PROLOGUE first. Tickets for this event can be found on our
website here.
In this chapter, the
following Quests are available to you:
HARMONY: Descend into the tomb of a fallen Saint to
combat the starborn infestation that awaits.
CLOSED LOOP: Investigate an impossible crime, and save
yourself from a time-warping paradox.
CRUCIBLE: Sever a vampiric ritual that seeks to corrupt
an Old World weapon of mass-destruction.
APOSTASY: Defend the temple of a slumbering Machine God
from a colossal vampiric siege weapon.
IMPORTANT
INFO
All ticket purchases
are final, however we offer flexible ticket exchange options on
our Discord. For
more information and help joining, you can contact us at
[email protected]
All players who attend
our events must read and agree to our Code of
Conduct. By playing at the
Arcanist's Tavern you agree to abide by the terms of our Code of
Conduct at all times.
Aeturnum II is an
immersive and emotionally-driven campaign that tackles a variety of
mature themes. We ask that players understand this before joining,
respect the tone of the world, and treat each other with empathy
and respect at all times.
Please note: This
session will begin at 6:30PM promptly. We suggest arriving 15-20
minutes before the ticketed start time to ensure you have time to
grab a drink and settle in. If you do arrive late, there is no
guarantee we will be able to guide you to a table, once games have
begun.
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