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Unreal Engine: Making Combat Levels
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Unreal Engine: Making Combat Levels

Monday 26 October 2026, 15:00Venue time (New York)
Smith LibraryDirections
FreeTickets sold by events.highpoint.edu
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The second part of this three-part series using Unreal Engine will focus on creating combat levels. Taught by Brian Heagney, HPU Professor of Game Design, attendees will learn how to add content to existing templates, edit enemies in a level, and more!

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