PalanerFinds what's on in Nairobi
Sign in

2D Game Dev with Ruby Lang
TalkFree

2D Game Dev with Ruby Lang

Hosted by African Ruby Community

Thursday 8 October 2026, 17:00

Venue time (Nairobi)

The Sarit Expo Centre · Directions

Thursday 8 October 2026, 17:00Venue time (Nairobi)
The Sarit Expo CentreDirections
FreeTickets sold by meetup.com
Book · Freevia meetup.com
Add to calendar

Downloads an .ics file · Times are in Africa/Nairobi · Google Calendar

Hey, how's it going? 2D Game Dev with Ruby Lang looks like it should be pretty interesting. Want me to help you organise around it?

Event details

Tickets sold by meetup.com

Add to calendar · Downloads an .ics file · Times are in Africa/Nairobi · Google Calendar

2D Game With Ruby Lang

Discover how DragonRuby makes 2D game development accessible for Rubyists. Fast prototyping, cross-platform builds, and a fun way to flex your Ruby skills beyond the web!

Event Details

Date: Thursday, October 8th, 2026
Time: 5:00 P.M. to 8:00 P.M.
Venue: Sarit Expo Centre, Westlands
Host: African Ruby Community (Nairuby Chapter)
Speaker: Judah Uzumaki (Ruby Developer)

Ask About The Event

Game dev isn’t just for C++ or Unity/Godot pros—Rubyists can build games too!
This talk introduces DragonRuby, a minimalist yet powerful 2D game engine built with Ruby. We’ll explore its unique approach to prototyping, cross-platform deployment, and game loops, while walking through live examples of creating a simple 2D game.
Whether you’re a Ruby developer, a web engineer, or an indie game enthusiast curious about expanding your toolkit or looking for a fun side project, you’ll leave with the skills and inspiration to start making games with Ruby today.

What We Will Cover

Why Ruby for Games? Breaking the myth that Ruby is only for Rails/web apps, and leveraging developer happiness and fast iteration.
Introduction to DragonRuby: Zero-dependency architecture, lightning-fast boot times, and runtime hot-reloading.
Core Concepts: Understanding the game loop (tick method), sprites, rendering, and effortless input handling.
Live Demo: Step-by-step creation of a minimal game prototype with real-time modifications.
Cross-Platform Exporting: One-command builds for macOS, Windows, Linux, Web (WebAssembly), and mobile.

Ask Palaner

Going to 2D Game Dev with Ruby Lang? Ask me anything about it.

I read the organiser's pages and answer in a few seconds.

Answers are AI-generated · Privacy

Answers are AI-generated · Privacy