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[BPM] Narrative Gameplay: Role-Playing Elements for Story and Gameplay
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[BPM] Narrative Gameplay: Role-Playing Elements for Story and Gameplay

Hosted by Boston Game Dev

Wednesday 11 November 2026, 18:30

Venue time (New York)

Ray and Maria Stata Center · Directions

Wednesday 11 November 2026, 18:30Venue time (New York)
Ray and Maria Stata CenterDirections
FreeTickets sold by meetup.com
Book · Freevia meetup.com
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Downloads an .ics file · Times are in America/New_York · Google Calendar

Hey, how's it going? [BPM] Narrative Gameplay looks like it should be pretty interesting. Want me to help you organise around it?

Event details

Tickets sold by meetup.com

Add to calendar · Downloads an .ics file · Times are in America/New_York · Google Calendar

Joe Fielder will detail the nuts and bolts of how narrative design works in game series like The Outer Worlds and Fallout and how narrative elements can factor into the gameplay.

The Evening Itinerary
6:30pm to 7:30pm - Pre-presentation mingle and hang out
7:30pm to 8:30pm - Presentation
8:30pm to 9pm - Q&A
9:00pm - The presentation ends. Attendees may join us for an additional evening hang out at Flat Top Johnnys

IMPORTANT: Entering the event venue
Doors will be locked at the Stata Center during this evening. In order to get inside, it is recommended that you sign up for a visitor's pass. Link on how to get one below. Otherwise, Manny Mallea will be at the door closest to the Sean Collier memorial, near the street side, who can get you in. If no-one is at the door and you are missing your visitor's pass, please message any of the organizers and we can help you get in.

Link to get a visitor's pass: https://prod.atlas-apps.link/VpvVnsVW

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