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Procedural Animations for Games - Vincent Reichenberger
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Procedural Animations for Games - Vincent Reichenberger

Tue 25 Aug · 7pm · Anseo

Hello Everyone, Please Note: The meeting has changed its start time from 19:00 to 20:00 due to an overbooking at the venue. The talk will go on until 22:00. If anyone has a suggestion for a bar nearby, then maybe people can meet there beforehand. My name is Vincent Reichenberger and I am currently wrapping up my master's studies in the course Sound and Music Computing at Maynooth University. Working on my artsy game development project "Nenneman - The Game" since 2019, C++ has helped me a great deal in expressing myself and what I want the game's hypothetical players to experience one beautiful day. I'm looking forward to showing off the L-System tree class I wrote for the project, some learnings from optimizing its performance, and hopefully some lovely chats with yous. The great folks at Anseo are graciously letting us use their upstairs room again. You are all very welcome ! Find us on matrix: https://matrix.to//!KoEBJsEKgPXgKwyzhz:gitter.im?via=gitter.im&via=matrix.org&via=infoserver.lv And past presentations on perrtube: https://indymotion.fr/c/cppdug/videos See you then.

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